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AI Insights · Timothy · April 2022

Top 5 Co-op Games Performance in Italy Q1 2022

Discover the performance trends of the top 5 co-op games on a unified platform in Italy during Q1 2022, including downloads, revenue, and active users.

Top 5 Co-op Games Performance in Italy Q1 2022

During the first quarter of 2022, the top 5 co-op games in Italy showcased some intriguing trends in downloads, revenue, and active users. Here's a closer look at the performance of these popular apps, based on data from Sensor Tower.

Roblox from Roblox Corporation experienced a decline in weekly revenue, starting at approximately $258K in late December and dropping to around $151K by the end of March. Weekly downloads also saw a downward trend, beginning at 57K and decreasing to about 38K. The weekly active users remained relatively stable, fluctuating slightly around the 1.6M mark.

Brawl Stars from Supercell had a varied performance with notable spikes. Weekly revenue peaked at $265K at the end of January but fell to around $144K by the end of March. Downloads were more stable, hovering around the mid-20K range, with a slight increase to 31K in late February. Active users saw a peak in late January at approximately 1.6M, but this number gradually declined to about 1.28M by the end of March.

Empires & Puzzles: Match 3 RPG from Small Giant Games saw fluctuations in revenue, starting the quarter at $132K, peaking in mid-March at around $191K, and ending at $182K. Downloads were relatively low but stable, averaging around 3K weekly. Active users showed a slight decline from 55K at the start of the quarter to approximately 49K by the end.

PUBG MOBILE from Tencent Mobile International Limited had a notable revenue spike in mid-January at $206K, but this fell to about $114K by the end of March. Weekly downloads were stable, averaging around 15K, with a slight peak to 20K in mid-January. Active users saw minor fluctuations, starting the quarter at 174K and ending at 164K.

Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. experienced an increase in weekly revenue, peaking at approximately $206K in late January, and ending at $203K in late March. Downloads showed a significant rise toward the end of March, reaching nearly 20K. Active users were relatively stable, with a peak of 137K in late January and ending the quarter at around 134K.

These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022